[Twinkage] lv 60 self cast Beacon + High lvl Bot

MrCoffee
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[Twinkage] lv 60 self cast Beacon + High lvl Bot

Post by MrCoffee » Wed Feb 07, 2007 7:19 pm

Well, I just did a full IPR on Sixtyeng , and my new goal is to be able to cast a bot to take down aztur, along with being able to self beacon warp, and use a yalm. Lets see how it goes :]
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Post by naideck » Wed Feb 07, 2007 7:42 pm

Ive seen engis with AI and SL be able to summon lvl 94 bots without any outside buffs. The Beacon warp...well...your on your own...just get ql 125 imps and you should be good. Besides, whats the point in beacon warp at lvl 60 anyways? u cant warp ppl into totw
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Post by MrCoffee » Wed Feb 07, 2007 8:06 pm

naideck wrote:Ive seen engis with AI and SL be able to summon lvl 94 bots without any outside buffs. The Beacon warp...well...your on your own...just get ql 125 imps and you should be good. Besides, whats the point in beacon warp at lvl 60 anyways? u cant warp ppl into totw
My own personal CoH warps + ToTW pwnage + Base warps for when i'm doing token guns, should speed things up a ton.
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Post by naideck » Wed Feb 07, 2007 8:37 pm

Token guns at lvl 60??? o.O
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Post by hahnsoo » Wed Feb 07, 2007 9:19 pm

naideck wrote:Token guns at lvl 60??? o.O
I think he means for his (and other orgmates) alts. He does have a TL4 Advy.
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Post by MrCoffee » Wed Feb 07, 2007 9:56 pm

hahnsoo wrote:
naideck wrote:Token guns at lvl 60??? o.O
I think he means for his (and other orgmates) alts. He does have a TL4 Advy.
Yup Yup. Token Guns will be much much faster when you only have to fly one way. Or if we get another engy, express fun :]
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Post by Randomchance » Wed Feb 07, 2007 11:15 pm

There is a way of getting the quest guys next to each other for the token guns. Not exactly sure how its done, but i'm positive it can be done.
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Post by Saavick » Wed Feb 07, 2007 11:31 pm

The idea is to attack Supplymaster Eel and have him follow you to the base where Freewheeler and Hardbuckle are. You have to hold aggro so he follows, but also of course stay alive. Once in the second base you let yourself get killed by Eel. Another character, or another player, will open a dialog before you die, to prevent him from warping back.
If you save in the second base, you don't have to travel all the way back.

This is of course offtopic, sorry about that :) good luck on the engi.
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Post by Randomchance » Thu Feb 08, 2007 2:58 am

Saavick wrote:This is of course offtopic, sorry about that :) good luck on the engi.
It might be off topic but its great to know. 8)
Thanks!
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Post by reids » Thu Feb 08, 2007 4:55 am

I know a level 60 (names Sungold on RK1) that has a slayerdroid, all he's after is a level 75 Comm Relay an he can cast the ql 200 slayer, THATs an achievement!
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Post by MrCoffee » Thu Feb 08, 2007 8:12 am

reids wrote:I know a level 60 (names Sungold on RK1) that has a slayerdroid, all he's after is a level 75 Comm Relay an he can cast the ql 200 slayer, THATs an achievement!
hes not froob though :]

And it looks like with a little bit of implant swapping around (head implant mainly and collar from Foremans) I will be able to do this without much trouble. I'll end up with a Feeble Warbot Self control (mochams / wrangle to pull it out though, then full control from then on) and with mochams running Military-Grade Warbot out and running. Maybe I should get the 1k board for this guy too.
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Post by itninja » Thu Feb 08, 2007 8:47 am

MrCoffee wrote:Maybe I should get the 1k board for this guy too.
When he hits TL4 you can :-)
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Post by MrCoffee » Fri Feb 09, 2007 5:09 pm

Just got my Forman's Necklace (Thanks Plugsz :D) so now the twinkage begins! heere we go!


Woot! just need to buy 2 more pieces of Nova Dillion, and I have both my VTE's on pretty easy!
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Post by MrCoffee » Mon Feb 12, 2007 2:17 pm

All finished :D I messed up one of my implants /sadface and that made me spend some extra IP, but otherwise its all good :D

Final results are 450 TS/MC self buffed. Was 26 points shy of a warbot self buffed, but oh well. I'm happy with my Perfected Guardbot under self control, just need a wrangle or mochams to bring that bad boy out.

But with mochams and a wrangle, I can pull out a Military Grade Warbot woot!

Ended up with an OT Jess + Soft pepper pistol. Flipped my Forman's necklace to give Time/Space to match up with the +14 MC on the gun, and thats about it.

Next job is an engy subway twink :D
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Post by Parkko » Mon Feb 12, 2007 3:49 pm

gratz 8)
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