Hatty wrote:If you are going purely for NR, I would suggest Storm Carb as well. If you are going against traders, you'll need as much resistance as possible.
A full set of storm carb at an optimal ql would give you an additional 50-70 NR.
The downsides to storm carb is the noticeably lower ACs that it offers, so it's up to you to weigh up the pros and cons. Personally though, I'd say go with storm carb.
I was thinking of using omni carb, but storm carb looks rather decent for my intent. I don't quite see any other alternative aside from miys, which would be a PITA to farm at the required QL (80-120).
Goldberg wrote:the main issue is that a froob do not have any good (or even remotely decent) weapon at those levels... so even with tons of nr you wont kill those traders at towers...
That was what I was most worried about as well. Assuming that I'm duel wielding frozen tears at full def, and I have 870 melee init (this is with rage, flurry and triple imped melee init), I would hit at a rate of 2.3/1. Lets say I also happen to have challenger running and as a result, I have 500 AR. With barrow strength running, I would go for about 100 dmg per hit. In the long term with my procs, I would average out with 116 dmg every 3.3s. Since I'm duel wielding, that would amount to 116/3.3*1.33 = 47 DPS
Now lets look at any random dude with HnQ running and who happens to piss me off enough to have me rage/flurry/challenger/barrow strength. He would heal at a rate of 36.8 DPS. My resulting DPS? A measly 10.2
And that is only for 20s before my buffs run out.
I'm considering leveling up a bit more (preferably less than L60) to use a panther. That way I can use a assault class tank armor as well, but I'll keep my NR setup. Whatdyu guys think?