my keeper twink

nerfman
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my keeper twink

Post by nerfman » Fri May 05, 2006 10:32 pm

ok dont ask me how i'll get the creds for this project and no i wont ever ebay ...

ok so i wanna make a lvl 110 keeper twink to solo alien raids and pvp /tower fights







im posting here since i need to reactivate my account .. does anyone with low tl 4 pvp could help me improve it please

and feel free to post comments on it ;) http://auno.org/ao/equip.php?saveid=36115
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Post by nerfman » Fri May 05, 2006 10:39 pm

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Post by hellscream » Fri May 05, 2006 10:44 pm

if its atrox u could go for combined commando's .... ifs it soli u could stick to combined mercenary ... i guess atrox would be better option and commando's are better than mercenary ( u jus get some xtra hp from mercenary and being a keeper evades is the way to go with decent amout of hp so i guess best would be atrox with Commando's )

globe of clarity would be good if u can buy it :) ... no point in wearing the clan sided shoulder pads .. MOR is fine i guess if u cant get another GOC.

and why are u using all implants ... u could go for some symbs ... and some imps ...

feet imp u could take the duck exp cluster off and get add all def ...

i guess thats all i could see for now ... could find some more tips later :D :D :D :D :D
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Post by nerfman » Fri May 05, 2006 11:06 pm

doh forgot the GoCs :/

and for symbs i didnt bothered checking been like 2-3 hours im on it :O (cant play ao atm i got probs with my graph card)

yup atrox twink btw so i should get commando?

i was thinking about comando 1st then remade it all for merc X_x


but yeah evades ftw .. and for brain im just not sure ... what about a treatment or 1st aid imp ? itll be more usufull then a symb since ill be using NR
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Post by nerfman » Fri May 05, 2006 11:07 pm

and 800 CL possible at lvl 110?
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Post by nerfman » Fri May 05, 2006 11:08 pm

and another Q .. could someone do /tell helpbot !level 110 for me please

just wondering what lvl ppl i could team for aliumz and my pvp range
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Post by nerfman » Fri May 05, 2006 11:08 pm

btw ++ ftw ^^
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Post by nerfman » Fri May 05, 2006 11:45 pm

i dont see that commando adds evades .. thats scouts i think .. commando gives ranged+ melee skill with a bit less hp the merc
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Post by nerfman » Fri May 05, 2006 11:46 pm

mercs will be cheaper and twinked on easier then commando imo but im giving my 110% for that twink so wichever is the best i'll go with it
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Post by hellscream » Sat May 06, 2006 12:03 am

oooooooooo dun farm post count, nerf ur 6 posts nerfman !!!! .... lol i dont want u to overtake me ... :D :D :D :D

yea commando's coz u need the extra damage and AR .. coz soloing alien raids means u need dmg ... not jus stand there and tank everything ...

dude ur keen on getin combined mercs ... if ur going that far .. get that best of it that is combined commandos ....

and neither merc( adds some add all def) Nor commandos adds evades ... u shld get ur evades from the items other than the armor

800 CL at 110 must be possible ... im not a twink expert knowing all the twink items ... some one else will answer this.

abt ur wrist and rings and the utils,hud .. im not in a mood to think of it now ... ill post later whats best.

bye bye for now :cry:
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Post by tweek » Sat May 06, 2006 4:41 am

a few things i would do would be:

1.get a morphing mem more nanoresist is always good and you have 500 ncu for osb a bit less ncu wont kill you
2.depending on what you want go mercs not cc to its not worth it to trade up a bit over 200hp a piece of mercs for 9 aao
3.remove the barrow strenght from your shoulder and grab a clan shoulderpad from newbie island
5.switch the aao clusters to aad evades do wonders at that level you will be pretty much unkillable at full def

thats just my 2 cents

(ps. resize your sig helscream its huge)

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Post by hellscream » Sat May 06, 2006 5:02 am

tweek wrote:a few things i would do would be:

1.get a morphing mem more nanoresist is always good and you have 500 ncu for osb a bit less ncu wont kill you
2.depending on what you want go mercs not cc to its not worth it to trade up a bit over 200hp a piece of mercs for 9 aao
3.remove the barrow strenght from your shoulder and grab a clan shoulderpad from newbie island
5.switch the aao clusters to aad evades do wonders at that level you will be pretty much unkillable at full def

thats just my 2 cents

(ps. resize your sig helscream its huge)

oww nooo pls dun nerf my sig :( :( :( :( i like it as it is !!!

the cerubin thing is also good ... gives 40 add all off .. u guess at ur lvl u shld concentrate more on dmg rather than defenses coz u wont have too many dmg perks also ... some respectable amount of hp and evades would be fine ... rest of stuff shld be on totally AR.
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Post by tweek » Sat May 06, 2006 5:05 am

no way man evades are the way to go at tl4 since most people will have low ar he will be unperkable in full def and few profs will be able to hit him constantly

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Post by hellscream » Sat May 06, 2006 5:07 am

this dude wants to solo alien raids also ... and more dmg is the way to go soloing such stuff ...

i know evades are good at TL4 but he said alien raids before pvp so i said that :( :( :( :( :( :(
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Post by tweek » Sat May 06, 2006 5:13 am

cc doesnt add dmg for one just more ar and xcalibur at lvl 110 will kick the crap outa aliens but you need to live too

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